Table Top Racing: World Tour Review
Having played lots of racing games, I can say that I was always delighted to see how well designed the cars were, as well as how hard they could drift. The thing is though, I’m still a kid inside of me and I love seeing the chaos that a race can bring. Explosions, rockets and bumping into each other are more than enough to keep me entertained since I always enjoyed games like Mario Kart, Micro Machines and Obliteracers. I am back to the streets again, but this time with Table Top Racing: World Tour.
Before I even step on the gas and explain even more, Table Top Racing: World Tour is the creation of Playrise Digital and it’s a racing game for all those people that enjoyed playing games like Micro Machines back in the day. At first glance, Table Top Racing has more than just the classic “last stand” mode that we were used to in this kind of racing games (as introduced by Supersonic Software in the past) and also brings a plethora of other modes, tours and of course different cars that all together bring us quite a few hours of enjoyable content to go through. Mostly in the single player part of it, but in the multiplayer too, player get the chance to access a lot of those modes and cars that are divided into three categories. These categories are mostly there to act a level of difficulty for the player in the single player mode.
The single player mode offers us two modes, those being Championship and Special Events. Each mode is divided into three subcategories restricting the kinds of vehicles we can use and have the names cult, street racers and supercars. This hierarchy in the categories is also seen through the championships since as soon as we choose a specific vehicle tier, we get to see all the available tournaments that we can take part in. Each tournament has a select number of modes (which increase or decrease based on the difficulty) in which players have to go through collecting as many stars as they possibly can in order to get to the next phase of the tournament.
The modes at their core are mostly races that have been enriched with various “spices.” Each mode challenges in something different, be it a race, a time trial or best time, even in having us chase another car in the least possible time. The extra “spices” are of course power ups that allow us to make each race a living hell for our opponents or to provide us a certain amount of boost in various ways in order to help us complete the challenge easier.
There is of course also a lot of customization when it comes to the cars themselves. It was quite enjoyable to see the amount of items that are available to use in various parts of the car. The tires of the car are actually important though when it comes to how your car is going to behave in-game, so choosing those smartly can be quite important. They give us an extra ability to use in-game in the form of a bigger drift, a shield or even the ability to jump.
Each cosmetic item we can buy with gold that we find scattered throughout each racing track and also collected by doing well in various modes. Together with gold, we also collect experience points, allowing us to unlock more events.
The experience that the game provides is very fun but can be quite too challenging at times. I have to say that I was quite disappointed that I had to play the game with my keyboard instead of a controller just because the game wouldn’t recognize my controller for some reason. I checked the game’s updates and realized that the problem occurred because of a recent update and therefore I could be judging it too harshly since I was caught playing it at the wrong time.
All of the races take place in 5 different areas which all have their unique theme. Each map, easy or hard to navigate has its own set of secret paths and jumps that make it all more interesting to play in the last man standing mode since risks can be taken in order to jump ahead. Even when playing against the AI, you might find yourself losing all of a sudden, just because one of the opponents took advantage of one of those paths and came out with a power-up that ended up hitting you in the face. Each area of course has a very cool aesthetic to it, just like we were used to seeing in games like Micro Machines where the maps were basically big kitchen tables and other things alike.
The game’s visuals are really satisfying and the title’s performance is pretty good on various types of computers without too many frame drop problems or bugs and glitches to hinder your gaming experience. It actually has really very well tuned gameplay controls and the music that accompanies all of this is pretty much what it needed, which is something that will almost make you dance while playing it. The game has a lot of music tracks that give their own sense of intense combat happening while you are racing, offering us an even better feeling of the game, even when playing it on a keyboard. The truck “Bring Back That Funk” is really stuck in my head for example.
The only negative part of the game is its online multiplayer, since just like many other indie games, there are not that many to race against. I had the chance to race next to my colleague Kelfecil in order to get a taste of the multiplayer mode since that allows us to pretty much do any kind of race we want, however we want it. Unfortunately for the game, the servers are quite empty and that is quite sad since this game can really shine in big groups of friends, destroying friendships one at a time through various races. We haven’t had a game like this for ages and it can easily be said that Table Top Racing fills that void.
Even though I got to compare the game a lot to another, Table Top Racing: World Tour is its own unique take on the racing genre and a very good suggestion to fans that are looking something more than just Need For Speed races. It is for the fans that are looking for that extra explosive niche, that is somehow childish but superbly fun.
You can find Table Top Racing: World Tour on Steam and PS4 at the price of 14.99€. The game is also coming to Xbox One soon.
Table Top Racing: World Tour might have a few issues here and there but other than that, it is so full of content (tournaments, events, beautiful and unique cars and a whole load of good music) so it is pretty much anything a player could ask for in a game that runs on four wheels. If you are looking for something in the likes of Micro Machines, Obliteracers or Mario Kart then you know exactly where to park.
+ Tons of Content
+ Cars and customization
+ Areas and music
+ Funny experience
– Gamepad issues
– Lack of player in Multiplayer mode
-Vasilis “Eniantas” Kamakaris