Rebel Galaxy Outlaw Review

There’s a lot to be said about games where you are free to roam a galaxy full of opportunities and we are here to talk about one of those games. Enter, Rebel Galaxy Outlaw.

You can find this review in video format as well.

Rebel Galaxy Outlaw is the successor to Double Damage Games previous title, Rebel Galaxy. It continues in the same universe with the only difference this time being the fact that instead of battles with large ships, we get to go hands-on in our personal starfighter. I am not going to lie, the game feels like it is trying to be Elite Dangerous in a lite, more punk version and although it does well in some regards, it fails to deliver in some others.

Let’s take things one by one though.

“You are out of cash, out of luck and out on the fringe,” says the game’s description and is pretty much spot-on with what is going on with this space title. You take control of a badass lady who is out and about in the galaxy, trying to make a living any way possible. The game starts off with a rather cool animation where we get to see our protagonist go into a bar trying to find a wanted fella. She has her drink and before she knows it, all hell breaks loose with the guy making a jump on her.

This is where the cool stuff stops though.

The game does very badly when it comes to showing you the ropes. Sure, there are tool tips here and there, but the amount of things that are present from the very start of the game makes for a very bad tutorial for anyone inexperienced with the genre. Various locations to visit when docked, ship customization, quests and bounties and a bunch of other things are suddenly in front of our very eyes with little to no game knowledge having been acquired yet.

Alas, I am a star veteran so I found my way around the place, customized my ship with whatever I could, which was, basically painting my chassis and I went out into the stars to fight bad guys. I say bad guys because one of the missions I picked up asked me to clear out the area of pirates roaming it. Later, however, you can actually go against the law yourself and start shooting and looting places of all kinds. You just need to make sure you are ready to deal with the cops when they show up.

The gameplay when it comes to space, is actually quite fun. Rebel Galaxy Outlaw has this innovative and quite easy to use game mechanic of being able to auto-follow your target while flying. You lock on to something and then just watch your ship turn around to follow it. This makes the game ten times (at least) more enjoyable than it would have ever been if it was just a bare bones starship dogfighting game. Think of the old Star Wars dogfighting games where you would have to turn around your camera all over the place until you can get a good hit on your opponent.

On top of that, the game even offers a fast-travel option where once you lock on to something, you can press a button to go there faster. That solves the issue of having to fly for light years before you get back into the fray or back to doing a task.

As an experienced player of the genre, I have to say that the flying felt quite good, even though it most definitely needs some more things in order to get more interesting after a good few hours with the game. Star Conflict is a great example of a game where things get interesting the more you play it and Elite Dangerous too. Both the games I just mentioned offer all sorts of tactical abilities and weapons that spice things up and force you to learn new things before you go back into space to spray bullets.

On that note, Rebel Galaxy Outlaw has a bit of customization, but unfortunately not enough to justify the hours you will put into in order to get them. Mining, mission hunting or straight up gunning pirates are just a few of the things you can do to amass some much needed credits to buy upgrades. The upgrades themselves are rather good but at the same time dull since they don’t offer much of a difference in gameplay. There’s only a handful of different ships to buy and try out as well and the only way to unlock some other ones is by getting much deeper into the game with certain missions and accomplishments down the road.

The on-land gameplay is quite cool at first too but then gets quite repetitive. When I first went into the bar and started talking to people, I was actually quite enthusiastic about the whole idea of going to locations this way and the graphics even gave me a 2000s adventure game vibe with the somewhat dimly lit rooms all over the place. Honestly, if I were to say something more about the graphics, it would be that they perfectly fit what the game tries to deliver in terms of a mood and atmosphere. The visuals along with the amazingly huge country songs playlist that plays behind everything we do, set the scene just right for what Rebel Galaxy Outlaw sets out to be. The country songs are actually all really fun to listen to and I am surprised to say that I did not get tired of the background music at all, even though I am not a huge country music fan.

I do want to mention that the game offers cool little features here and there that might go unnoticed. For example, the ship customization interface which resembles the photoshop layout is just perfect for any artsy people out there that want to give their ships a custom paint job. The tools provided are so many and they allow you to really personalize your ship’s look.

Rebel Galaxy Outlaw is the kind of game that space sim fans will most definitely enjoy. If you are not very familiar with this type of games, then I would suggest looking elsewhere. Or, if you are really looking into trying it out, then you should most definitely look up some guides in order to make your life a whole lot easier.

You can follow the development of the game on the studio’s discord channel.

Find Rebal Galaxy Outlaw on Steam.

Watch the game’s trailer here.

~Konstantinos “Kelfecil” Christakis

We would like to thank the developers/publishers for providing us with a copy of this game for coverage purposes. As a non-commercial press team, it is our honor and our delight to be able to provide our opinion on it.

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