Oh My Godheads Gamescom 2017 Interview
Oh My Godheads is a fast and frenetic multiplayer fracas in which four players swing pointy swords, sling explosive pies and celebrate the death of their foes with exuberant aplomb. Choose from a wide variety of characters, before grabbing the Godhead and bringing it back to your base – while unleashes its wrath on you and those around you.
The game is developed by Titutitech and published by Square Enix.
We found the developers of Titutitech at the Indie Arena Booth of Gamescom 2017 and we asked them a few questions about their team and their game, Oh My Godheads after taking a shot at it in a few rounds of triple multiplayer chaos with my colleagues Dimi and Marilena.
Federico Sauret, Michael and Sergio were all there to tell us everything we wanted to know about the studio. Started in Barcelona with four people two years ago, Titutitech was basically a studio that worked as an outsource development workforce for games. At some point, they came up the idea of making a local multiplayer game that eventually, after a lot of prototyping and capture the flag testing as Federico noted, led to what the game is all about now. Picking up a huge head and having it deal damage from time to time.
The game has been in development for one and a half years already and they also hyped us for an announcement that will be coming out from them soon. It is something confidential but nonetheless we are always looking forward to surprises from indie devs. Apart from that, they also told us that they plan on attending a whole lot more events from here on.