Megaton Rainfall Gamescom 2017 Interview
‘Megaton Rainfall’ is a first-person superhero game. A global alien invasion is taking place and you must face it – alone. Chase massive destruction devices at supersonic speeds around an Earth that’s as large as the real thing and populated with semi-procedurally generated cities.
The game is created by Pentadimensional Games.
We had the pleasure of talking with Alfonso del Cerro, the sole developer of Megaton Rainfall. He told us that the game is a FPS superhero simulation where you fly around the town defending it from an alien invasion. The interesting mechanic is that the hero is powerful and doesn’t die. The player must be careful because their moves might cause destruction. The city has a health bar and if that depletes, then it’s game over.
Alfonso was inspired by the old Superman movies with Christopher Reeve and had the dream of creating a game that you fly around in supersonic speeds. The world is made in such a way that you can fly long distances in a real size Earth and even get out of the milky way galaxy.
Alfonso began development of the game alone five years ago and after some time Sony showed interest and added six more people to help with Megaton Rainfall. The game will be released on PS V.R. in September and a Steam release will follow shortly, with the developer being excited about it. Note that the game can be played without V.R.