Gamescom 2017 Interviews Recap
With Gamescom 2017 over, we here at Hyper Light Up are extremely happy to say that we had a blast and also extend a huge thank you to all the people of Indie Arena Booth, indie dev teams and all the other lovely people (you know who you are) who made this expo yet another awesome press experience for us.
We conducted a lot of interviews, most of which were from the Indie Arena Booth. This year we had the pleasure of being official Press of the booth and thus did our best to cover as much of it as we could leaving only a few games out.
There will of course be a full recap article with more pictures and a better retrospective look at everything, but till then, you can use this as your hub to exploring all the awesome games that we got to see and talk about during the expo. A lot of websites do “TOP 5/10” lists, but we see the games as art and thus dare not compare anything. We do have favorites, but we would like to give every single one of them the same amount of exposure.
We proudly present you the full list of the 78 interviews that we conducted throughout the duration of Gamescom 2017: (Titles listed alphabetically)
Interview with Florian Masuth, PR person of the Indie Arena Booth team
Aegis Defenders by GUTS Department
AER – Memories of Old by Forgotten Key
A Hat in Time by Gears for Breakfast
Ary and the secret of seasons by eXiin
Away: Journey to the Unexpected by Aurélien Regard
Behind Stars and Under Hills by Rat King
Black The Fall by Sand Sailor Studio
Children of Morta by Dead Mage
Cosmic Kites by Fishmoose Interactive
Deep Rock Galactic by Ghost Ship Games
Deru – The Art of Cooperation by Ink Kit GmbH
Dimension Drive by 2Awesome Studio
Double Kick Heroes by Headbang Club
FAR: Lone Sails by Okomotive (part of Mr. Whale’s Game Service) / Mixtvision
Felix The Reaper by Kong Orange
FOX n FORESTS by Bonus Level Entertainment
GRIDD: Retroenhanced by Antab Studio
Halcyon 6: Starbase Commander by Massive Damage, Inc.
Heavy Metal Machines by Hoplon Infotainment
Holy Potatoes! What The Hell?! by Daylight Studios
Keyboard Sports – The final tribute by Triband
LIGHTFIELD by Lost in the Garden
Lonely Mountains: Downhill by Megagon Industries
Megaton Rainfall by Pentadimensional Games
MOTHERGUNSHIP by Grip Digital s.r.o.
No Heroes Here by Mad Mimic Interactive
No Truce With The Furies by ZA/UM Studio
Nova Nukers! by Lemonbomb Entertainment GmbH
Oh My Godheads by Titutitech, SL
Pankapu: The Lost Aegis by Too Kind Studio
Reverse: Time Collapse by Meangrip
RITE of ILK by Turtleneck Studios
Shift Quantum by Fishing Cactus
Sociable Soccer by Combo Breaker
Stormbound: Kingdom Wars by Paladin Studios
Strikers Edge by Fun Punch Games
sU and the Quest for meaning by Guillaume Bouckaert
The Inner World – The Last Windmonk by Studio Fizbin
Think of the Children by Jammed Up Studios
Trifox by Glowfish Interactive
UnderRaid by Dynamic Deadlines GmbH & Co. KG
Unforeseen Incidents by Backwoods Entertainment
So, from here on, you can look forward to the complete recap feature article, where we will talk about our complete Gamescom experience. Till then, enjoy reading up on the interviews for all the awesome games that we had the chance to check out and stay tuned for more from Hyper Light Up!