Figment: Creed Valley Gamescom 2020 Impressions
“Figment: Creed Valley is an action-adventure game set in the human mind. Nightmares are spreading chaos and enemies have overrun once-peaceful lands” say the devs on their Steam page and yep, that’s exactly right.
This is a very lighthearted game set in a colorful world with design that brings in mind the game Bastion. I finished the demo and the game feels mostly like a platformer with some action sprinkled throughout. You get to solve environmental puzzles, moving and exchanging items in order to progress, while sometimes you will face a few enemies that either attack you or block your way.
You definitely get to go on an adventure, since a nightmare roams in the person’s mind and your character, Dusty, that represents courage has the job to destroy it and bring back peace of mind. Together with you comes Piper, a bird that always speaks her mind about the situations you find yourself in.
The other important mechanic of the game is that the mind can be in two different states, open and closed. Imagine it as a switch (you can find and hit it in the world) that will open new routes for you in order to proceed. A gate will be closed or a platform will be on the other side of you, unreachable. Playing around with the states of mind can change that and allow you to move after the nightmare (who is a Jester, ready to party, pretty cool). The whole mind setting feels inspired by Psychonauts, even though those two games are different from each other.
I loved that this is a very musical game. There are tambourines that you can walk over and they’ll play a sound, first bridge in the game is a piano that actually plays when you walk over it, platforms move up and down in rhythm, chimneys play notes like trombones. Huge props to the devs for giving so much attention to the musical element of their game.
Generally, Figment: Creed Valley is a very lighthearted and enjoyable game, easy on the action element (at least in the demo) but with some environmental puzzles that need some actual thought and observation. The characters are likeable and so is the main enemy of the game, Jester. He’s awesome actually. I feel that a younger audience will love the setting, the music and the mechanics of the game.
Watch the trailer here
Wishlist the game and play the demo on Steam here