Crest gets an Exploration Expansion
After seven months in the works, the Eat Create Sleep development studio is bringing us an expansion for Crest. The expansion is called the Exploration Module. This expansion will allow us to explore more islands and make our civilizations even bigger than before. This will include all sorts of new features which you can see in a list that we have included below.
To celebrate the release of the Exploration Module the studio has also made a trailer for it:
Here’s a list of all the changes, additions & improvements:
- Ocean
- Coast
- Gold
- Hippo
- Hyena
- Obsidian
- Volcanic
- Terraforming
- Feed Animals
- No more disabled commandments!
- Coast
- Boats
- Fish schools
- Fishing
- Harbour
- New water system
- Seasons
- Terraformer
- Fish
- Hippo
- Hyena
- Seagull
- Bless or condemn commandments
- God currency
New
- Gold
- Obsidian
Updated
- Gems
- Metal
- The ores can become overgrown, taking more effort to mine
- Borders
- City popup
- Constant nameplate
- Expertise buildings
- Follower popup
- Harbor
- Rising buildings
- Death by old age prediction
- Seasons
- More events are now being logged
- Doctrine specific animations to city leader
- New Doctrine symbols
- City relations
- Updated war – taunts etc
- Updated audiosystem
- 3 new songs
- Multiple SFX for UI, Animals and Followers etc
- 6 new ambients
- Added dry jungle
- Clouds
- Expertise buildings
- New doctrine statues
- UI overhaul
- Volcanic surface
- Added a game over screen
- Size of followers increased
- Minimap
- Options Updated
- Tutorial Updated
- Global faith tab inside commandment tablet
- Specifying commandments
- Removing associations
You can always get in contact with the studio, in case you find any sort of bugs or for whatever other reason, through the Steam forums or you can join the game’s discord.