Code 7 at Gamescom 2016
“The time of text-adventure games is in the past”, one who doesn’t really know much about Code 7 would say. We actually had the chance to try out Code 7 at Gamescom 2016 and also talked to the developers of Goodwolf Studio as well.
Code 7 is GoodWolf Studio’s idea of a modern text adventure. It combines the text adventure genre with cinematic fully-voiced storytelling. You have to play to it to understand how well a text adventure can feel in 2016. The game will offer five chapters full of story that the player character can shape.
Zein Okko and Kevin Glaap told us that the game is basically “a modern take on text adventures, or as we call it, a next-gen text adventure game.” We follow the story of Alex who is locked in a room trying to guide his friend Sam by typing all sorts of stuff on his PC.
The developers told us that it is somewhat like the text version of a Telltale game. The team is comprised of two people and they started developing the game since January 2015 after following Krystian Majewski’s course for game design. It basically started as a student project and a prototype was prepared within a week. Now they want to make a full game out of it and for Gamescom 2016 they prepared Episode 0.
One of the main difficulties that the team faced while developing the game, was finding the right voice actors for the right price. They went through a lot of trouble to actually find a good company with a good database in order to pick certain actors for voicing the game.
Episode 0 is also coming out for free in September and after that they will start a Kickstarter in order to get funding for the next episodes of the game. They are planning for a release of episode 1 in the 2nd quarter of 2017.