Splash Blast Panic at Gamescom 2016
During Gamescom 2016 we also met the developers of Splash Blast Panic. Kevin Pevlet from Team KwaKwa talked to us about the game and its development.
Kevin told us that Splash Blast Panic is a multiplayer competitive party game that is inspired by games like Super Smash Bros. and Towerfall. “It’s all about pushing around others with your water pistol,” said Kevin.
Splash Blast Panic is a multiplayer competitive party game where you must shoot, ram, dodge and overall bully your opponents outside the screen with a variety of watergun-based weaponry. Inspired by old arcade titles as well as newer competitive party games, ruin all your friendships in a variety of stages which may or may not have various level of gimmicks that could backhand you if you’re not careful, or tell that person you always despised your true feelings with waterbomb launchers, bubble prisons, watergun sentries, reflective shields and more !
The studio is comprised of 2 people, one artist (Kevin) and one programmer. The studio also does a lot of outsourcing with an engineer and a musician helping lately. The game has been in development for about a year before arriving at Gamescom 2016.
“Our main difficulty with the development of the game was actually balancing it in order to make it feel good for all the players. It can become very chaotic and some people felt as if they were losing control,” explained Kevin. The game is currently in alpha and Gamescom 2016 was all about coming out to show it to the public from what Kevin told us.
The plan is to now release on Early Access with a completely finished multiplayer mode and various online modes. The Early Access release should come around the end of 2016. “The GC demo still plays only in local but it is huge for us since it is our first major convention and we get to receive a lot of feedback for it in order to go back and polish it wherever needed.”