Reliving the tale, attaining Omensight
There are quite a few indie games out there that can very easily pull our attention and keep us hooked for days, maybe even weeks just because of how interesting they are or how good the gameplay is. Omensight does something between both. Omensight brings what I would call a marvel of game development since it reinvents the idea of interactive storytelling and it makes a whole new genre out of it.
Spearhead games did it with Stories: The Path of Destinies and now they are back with their second title to move the players once again. Enter Omensight.
The best way for me to describe what Omensight is all about is not by saying “it is an action adventure game.” Remember how the choose-your-own-adventure books first came out and then became a thing on their own? We can basically call that a genre all by itself. Well that is what Spearhead Games has achieved with their continuous development of titles like Stories and Omensight.
We talked about Stories back during our time at IGN and even streamed the heck out of it, but we’ve grown since then and we’ve had the chance to experience a lot of other games that take this fate-twisting mechanic and use it in order to direct the player down various paths of choices and story-bending narratives. Omensight is not just another take on that mechanic. Spearhead Games has proved that they are the masters of that mechanic by augmenting it even more in Omensight.
They have developed their own genre.
In Omensight, we take control of the Harbinger, a vengeful spirit that descends upon the world of mortals when the apocalypse is near. We are in charge of finding out why exactly the world is about to end and try putting a stop to it if we can. We do that by joining forces with various characters that show us through their actions and words what exactly is happening in the world. The more our understanding of the world and the plot grows, the closer we get to solving the puzzle and saving the world.
Whilst progressing, our Harbinger avatar can grow in power as well. There is an experience system and a powers system in place for us to improve with throughout our perilous journey. Both of those have been made in such a way that it feels very natural to progress through the content no matter how much harder it gets. The abilities all make combat intuitive and fun to experience again and again and again (and again every time we come back through a story in order to learn new things).
Reliving the same tale but with a different twist every time would seem like an experience that would get boring and stale after a while, but Omensight’s well developed characters and intricate plot make sure none of that bad stuff happens. Just like in Stories: The Path of Destinies, all the characters are animals. Felines, rats and some birds, all those help give each personality found within the game more character and more of a, let’s say flare. It wouldn’t be the same if they were all just human, let’s just say that.
Despite it’s much shorter duration as a game compared to its predecessor, the game still holds well as a title on each own in the same genre/style. Its playful atmosphere is created by the vibrant colors found everywhere within the game as well as by the vivid characters. The environment actually tends to keep a standard that does not break even when we are for example exploring a very underground area.
This “playfulness” is nice and all, but I have to say that I did find a bit of the voice acting to be somewhat annoying in this one. Unlike Stories where every character had a comedic aspect to it, Omensight tries to blend in a serious but also kid-friendly attitude in some ways that it makes it confusing to understand what the real tone is. The more you get to know some characters, the more you understand why they talk the way they do, but personally, I still found it somewhat off-putting. Especially Ratika, that mouse has a really, really annoying talking voice. Beautiful singing voice though.
With beautiful landscapes, well drawn and animated characters and more important than anything else in the game, a great story with a plot that actually keeps you hooked, Omensight is most definitely a gem of a game and it belongs in pretty much any action – adventure game enthusiast’s library.
You can find the game available on Steam, the Switch, the PlayStation store, Discord, Humble Bundle and probably some other place we did not spot at the moment.
+ Continuing what Stories: The Path of Destinies did so well with amazing content throughout it all
+ Vibrant environments, vivid characters, an amazing soundtrack once again and an interesting plot make up for a game to be remembered
+ Intuitive progression system and repetitive gameplay that is actually fun
– A bit of annoying voice acting, a bit forced even in some parts of it
– Much shorter in duratin than its predecessor, not a big drawback though
~Konstantinos “Kelfecil” Christakis