Nine Parchments Gamescom 2017 Interview
Nine Parchments is a co-operative blast’em up game of magic mayhem! A group of drop-out wizard apprentices decide to skip their training for a quick path to the Nine Parchments. As the wannabe wizards rapidly discover powerful new spells and ignore all safety aspects, it’s natural that their hasty progress results in lots of unwanted deaths…
The game is developed by Frozenbyte, the studio behind Trine.
We had the chance to talk with a couple developers of Frozenbyte that were present at Gamescom 2017 showcasing the game once again. Specifically, Perttu Hotakainen and Petri Ruuskanen talked to us about the game and its current state of development.
With the studio having reached its highest peak ever, at 111 people working for Frozenbyte (around 50 on the project of Nine Parchments) the company is ever growing and more than ready to move to the release phase of the game. Since the release is soon, the company is trying to build the hype for the game as much as possible by attending as many big game expos as possible, such as the Tokyo Game Show and PAX West which are both coming up after Gamescom 2017.
The core of the game has reportedly not changed since the last time we played it (which was at last year’s Gamescom), but this time we see a few RPG elements that have been added to it. The co-op part of it is also one of its main premises since the start of it so it is still there and going more strong than ever.