Gridd Gamescom 2017 Interview
GRIDD is an intense arcade-style cyberpunk hacking shoot ’em up with an incredible soundtrack, procedurally generated elements, and electric visuals.
Pilot your craft to hack through an evolving set of punishing enemies, deadly lasers, and other fiendish obstacles as you attempt to take down an unrelenting security mainframe to take out the system’s AI, and cement your place on the leaderboard!
Inspired by cyberpunk dystopian films, early home computing, and a pulsing synthwave soundtrack from Dream Fiend, Gridd takes a classic bygone era and evolves it into a modern arcade experience.
The game is made by Antab Studio.
We found GRIDD being showcased at the Indie Arena Booth during Gamescom 2017 and we had the pleasure of talking with Emma Farrow, who is part of the publishing company for GRIDD, Kongregate.
The game was created by three people in Italy and has been influenced heavily by the retrowave music style with a hacker twist. “It is the team’s first game and it took them less than a year to complete its development.”
The main mechanic of the game, which is the switch perspective, is there to keep things both interesting and chaotic. The player is basically trying to hack a system by shooting and dodging things in a chaotic run. “The game is very much inspired by the 80s style and the cybperunk setting and it was a passion project for the team that put a lot of effort into delivering it,” Emma explained.
GRIDD is already released on Steam and Xbox One. The team’s next plans are now to keep working on their new game project that is “different in style but with the same a e s t h e t i c.”