Cerulean Moon at Gamescom 2016

Nacho Beard was also present at Gamescom 2016 with their game Cerulean Moon. We got to talk with one of the main developers, Nacho B. who spoke to us about the game and the company behind it.

Cerulean Moon is, as the creator addresses it “A jumpless platformer”. An eye catching game with exceptional visuals,Cerulean Moon surely takes a bold twist on a “classical” genre. Let’s see how you will fare playing a game which completely scraps the platformer genre’s trademark, jumping.

The company is comprised of two artists, two musicians and Nacho who basically does everything else. They started back in 2012 and they have been developing Cerulean Moon ever since 2013. “Platformer games usually require a lot of content, such as assets. You just have to keep them coming.” Nacho also told us that they had to work part-time on the game.

The game started as a platformer prototype on mobile platforms but the developer did not like the touch pad as a way to control the character. “We wanted to make something that feels classic and for some reason the jumping mechanic did not work that well.” Now the game has infinite speed and that is where the player’s precise control comes in. Cerulean Moon is more about exploring that specific idea rather than having the classic standard walking speed plus a jump mechanic.

The game will be available on iOS and Android devices, as well as on Steam and PlayStation 4. Additional information can be found on its website.

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