During Gamescom 2016, we had the chance to talk with Trent Kusters, one of the developers of League of Geeks, the company behind the development of the awesome indie digital board game, Armello.
Armello is a grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system. As a hero from one of the clans of Armello, you’ll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello. The Kingdom of Armello is as dangerous as it is beautiful. Perils, banes and bandits hide around every corner and a spreading corruption known as the rot is leaving no creature untouched.
Armello is basically the Australian company’s first debut title and it is a marriage of “Game of Thrones meets Kung Fu Panda” on a digital board. They have been working on developing the title for the past five years and they did that mostly part-time. Trent explained that bringing something analog to the digital form was one of the biggest difficulties they faced during development.
Ruth Bosch, one of the artists that joined the company in May, also told us that there are 3 artists working on all the beautiful things we see in the well-known indie digital board game.
The game is now announced to come out for Xbox on August 30th and there is also a new upcoming DLC that will add four new heroes. The DLC will be called Usurper’s DLC.
Armello is currently available on Steam and costs 19.99€